Art Governance Technology Model Based on Visual Art Reality

Authors

  • Tri Aru Wiratno Faculty of Arts and Design, Jakarta Institute of the Arts

Keywords:

Technology, visual arts, governance, visual art reality

Abstract

The development of visual arts is currently undergoing significant disruption, with extraordinary leaps in
technology and digital space. The world of visual arts is now at a crossroads between technological
advancements and digital space, creating an awareness of two dimensions of human life: the reality space and
the virtual space. However, it is important to remember that there is a space within humans—the soul—that
can drive and renew computer algorithms. To support the capabilities and development of visual arts, a visual
art governance technology is needed to enhance performance through the creation, utilization, and
management of appropriate technological processes and resources. This research uses a qualitative method
through comparative studies, literature reviews, and reflections from fine arts education in higher education
institutions. The analysis shows that visual art governance technology is a fundamental need, in line with the
rapid development of visual arts. Visual art governance technology encompasses the study of visual art reality
as well as the practice of design, development, utilization, management, and evaluation of processes and
resources in art governance.

Downloads

Published

2024-08-20